Usually, they will accept your challenge, and after a countdown the two of you will try to deplete each other's spirit bar, which can also be depleted by making mistakes (rubbing walls, slamming into things at high speed, stuff like that). You enter the highway (whichever line you prefer and usually whatever desired direction), check the map for a opponent/victim, then drive up behind him and flash your highbeams at them. You get to race on several real highways (C1 Kanjou line, Shinkanjou line, Wangan and Yokohane in Tokyo, the Wangan, Sakai and Kanjou lines in Osaka, and the Kanjou loop and Manba-Komaki line in Nagoya), comprising several hundred kilometers of highway.īattling works as follows, and seems to be at least one of the racing types done in real life. While others involve impossible battles with show cars in areas that would either be blocked off road courses in real life or do not and probably cannot exist *at* *all*, this game takes you away from the clogged American freeways and absurdly dangerous street courses to Tokyo, Japan. This is practically the only street racing game that gets street racing right. While Gran Turismo wins in the physics and modeling realism department, this game offers a different kind of realism. I'd have to say that Shutokou Battle (aka Tokyo Highway Challenge/Tokyo Xtreme Racer in non-Japanese markets) is easily one of the best racing game series ever.
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